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3ds Max 2025 is a powerful 3D modeling and animation solution used by game developers, visual effects artists, and graphic designers to create massive worlds, stunning scenes, and engaging virtual reality (VR) experiences. With the ability to import, visualize, and render massive point cloud datasets, enhanced viewport performance, and new scene management workflows, 3ds Max helps artists and designers handle greater complexity without slowing down. In addition, a more responsive ActiveShade interactive rendering workflow that now supports the NVIDIA mental ray renderer and a new artist-friendly node-based visual shader editor for creating and previewing complex real-time shaders helps increase efficiency for lighting, shading, and rendering tasks. Meanwhile, with new support for Python scripting, 3DS Max offers a robust core toolset that is more easily extended and customizable to meet each studio's unique requirements.
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